Sometimes I get all excited when I talk about games. When I get
a new game I usually want to tell people about it and when they’re in my humble
abode I hand them the controller and insist they have a go. Usually that’s followed
by that tricky question of what buttons they need to press… I forget that not
all my friends spend half their free time with a controller in their hands. They
do silly things like watch TV and something called ‘running.’ For me it’s all
pretty logical, I grew up with them and ten minutes within most games will have
me working out the gist. How hard can it be for these folks?! Take the PS4 controller
for example.. That’s only got one.. two… like twenty one buttons and two sticks!!
Easy!
I love my controllers but fret not, this blog is about more than
pressing buttons…. And that’s because buttons are only part of the fun.
Recently I’ve been playing Tearaway Unfolded, a game about a paper based dude wondering
through an episode of Art Attack come to life. There’s a story and stuff and I ain’t
got time to discuss it all so I’ll stick with the controller wizardry. There’s
a light on the back of that controller in your hands and in this game you need
to shine it. Point it at the screen to destroy the bad guys or just shine it in
people’s faces to see them squirm in confusion. There’s a touch pad on the
controller that with a swipe of your finger sends gusts of winds blowing
through the screen, spinning the characters and near dismantling the world you’re
exploring. I flipping love this stuff! The grin on my face probably matches the
one from when I first joined some dots to other dots and got a picture of a
dog. Genius at work.
Way back on the Nintendo DS there was a Zelda game called
Phantom Hourglass. I would run about, swing my sword and do all the things I instinctively
knew how to do through years of pressing buttons. Then came this room with someone
stuck behind a wall and the game was telling me to shout out. I pressed every
button on that machine, I turned it upside down and looked for buttons that weren’t
there and I contorted my fingers in unnatural ways in order to press as many differnet
combinations as possible. Eventually I lost my cool and angrily shouted hello
at the stupid machine. The game replied… Puzzle solved, and a grin on my face that
nearly burst my cheeks. Then of course I had my parents staring at me, having
ignored my constant rubbing of the DS and calling it ‘my precious,’ they found
my shouting at it to be a bit more peculiar than usual.
Super Mario 3D World on the Wii U... a friend played that
like he had played any other Mario then came some propeller powered platforms.
I knew already what he had to do and I told him to blow them to make them work.
“What button??” came the bemused cries before eventually he blew on the controller’s
mic. Platforms moved and the giggles came. Magic.
And that’s what controllers are, pure magic. I like to look
upon my black consoles and controllers, admire their sleekness and talk about
the technical specifications below the covers but I’m way happier when they just
melt in to my hands and ask me to do simple things that have a big impact on
screen. They’re like magic tricks, ignore the fact that it’s just a set of a props
and nimble hands, sit back, switch off and enjoy some smile inducing randomness.
Probably should have ended there but there’s more examples!!
Controlling all of Flower by tilting the controller, watching your wife hold
the controller perfectly still or she’ll be caught and killed in Until Dawn,
the first time you played Wii Sports… loads more. You get the idea. Pushing buttons is only
half the fun. Enjoy
No comments:
Post a Comment