Tuesday, 28 March 2017

My time with Zelda: Breath of the Wild


Stand still and stare at any enemy in game you’ve ever played. If they see you, they come for you. Stand still in Zelda when facing a Lynel (half lion/half horse or horse faced centaur) and make sure your weapons are sheathed. He will stare back and wait, pondering what you’re up to. Then pull out your sword… And watch that burly git either draw his bow or come charging at you full pelt. You’re in a for a butt-whooping.

I start with that moment because it encapsulates so much of Zelda. It is a game built of moments and of a world that is ridiculously detailed, that lives and breathes and will constantly amaze you. Don’t mistake this for a review of any kind, I’m three weeks late to that party. This blog is fulfilling my need to talk about this game and to share my thoughts with some folks who might be interested (because my wife really isn’t). It’s going to biased and gushing and I don’t really care. I fricking loved Zelda: Breath of the Wild.

Early impressions revolved how pretty it looked, how fun climbing was and a little bit of ‘well this is different.’ Being let loose on this giant green world with no hint of where to go was intriguing and daunting in equal measure. The first task was to find some shrines and after two I went back to the only other character looking for help. I can’t remember the exact words now but in my head all I can here is ‘work it out yourself you big baby.’ I was useless. I play games regularly, I’ve played all the 3D Zeldas and here I was, utterly useless. The trend continued for hours, and hours… This game doesn’t play like others. Games in general have rules and similarities, you know when you start most new titles where you can and can’t go, how other characters and your surroundings work. You know what you can and can’t climb, what will and won’t break. You know a lot because this is your hobby. Until Zelda. You now know nothing.

And that’s fun. It really is. So much of my time was just spent in amazement at how everything worked and what I could do. Equipped with a glider you can jump off cliffs and glide obviously.  Dry grass can be set on fire obviously. Wait-a-minute why does it look like hot air is rising from that burning grass? What if I open my glider and…. Oh I’m blooming shooting up in the air like a kids lost balloon. You beauty.

It’s raining, it’s stormy and in the distance I can see lightning strike. I think again about how cool this looks, about how a change in weather makes a nice change of style. Then I get struck down by a bolt from the sky and I curse the gods of Nintendo. This doesn’t seem fair, I’m just walking about… Or is it because I’m carrying a metal shield and sword on my back? Hmmmm... Later in the game I’m being chased by a bunch of seven-foot jerks through another storm. In any other game I turn and fight or I run away. But not here. I stop and throw a bunch of swords on the ground then run a little bit forward. Those jerks pick up some and walk over others. Kaboom! Struck down and fried. I am laughing.  

Im not alone of course, if any of you have played it then you’ve had your own experiences of toying with this world and its physics. I’ve seen loads of examples. Part of the fun with playing Zelda now is that I get to read and see what others are up to. I’ve viewed puzzles I solved being tackled in completely different ways and I’ve read about characters and side quests I haven’t even found. My twitter feed has been a Zelda filled stream of epicenes (along with the usual political malarkey). No two players have had the same experience and that only adds to the beauty of this game. It is there to be tackled however you like with most of it being completely optional. Do whatever you find to be fun. Then go watch other people online having more fun with it. A strangely social experience.



I finally beat Ganon yesterday and called my time on the game. I’m not going to say I finished because that’s something I’ll never do. Of 120 Shrine quests I found 74. Of the 900 Korok seeds I found 59. Fifty Nine! I played that game for over 70 hours and I found 59 of the 900 optional environmental puzzle things. Luckily I’m not an obsessive completionist. I have had my fun. I step away from it on an absolute high.  

The puzzles, the battles, the climbing, the cooking, the cross dressing… Yeah really. I could write ten blogs on my time with this game and still miss something. It was about exploring and discovering and I've found more enjoyment form it than any other game I've played. Hopefully you’ve picked up that I was quite fond of it. It has been the highlight of my favourite hobby. Can't praise it any more than that.

Tuesday, 7 March 2017

Five Days with my Nintendo Switch



It is here. Whispered about for ages, revealed in October and finally unleashed on march 3rd. There now resides under my TV a new baby, my ickle Nintendo Switch.


 Flip me its tiny. You’ve probably read that, heard that and maybe even watched the unboxing vids. I know I did but that still didn’t stop me opening up the box last week and saying “what the..?!” It’s about the size of a Kindle with a controller either side that’s probably less than half the size of a Wii remote. Take them off and attach to a grip and you’ve got something resembling the standard ps4/xbox controller, but again in really tiny form. It’s blooming gorgeous. Go google image it, or YouTube it, or even better just buy the damn thing…  

It plays games!! Bet you didn’t know that. So far mine has primarily been used as a Zelda machine. I’d imagine most switch owners are saying the same thing. Two reasons for that; Zelda is utterly amazing and everything else isn’t. I bought three of the five retail launch titles. Two of those are currently on ebay awaiting a new home. Bomberman is Bomberman, a simple party game for up to four players that I’d probably keep if it had cost me £10. For £40 I just can’t see me using anywhere near enough. The story mode felt awkward to control and a bit tedious. The multiplayer kept my mates entertained for all of five minutes before they wanted to see something else. And that’s it really. Can’t call it terrible but it’s instantly forgettable. 

1-2-Switch is that game you’ve probably seen bits of already. The cow milking game will live online forever in the form of GIFS. We tried it drunk and it did get a laugh, albeit mainly due to sexual innuendos being chucked about as friends competed to show their best wrist action. Fake Draw was funny, a game in which you stare each other out Wild West style and wait for the announcer to cry fire. Simple and effective. The same can’t be said about most of the rest. Some of the mini games had us scratching our heads at how to play, others had us play them before asking “what was the point?” It’s not a videogame at all really, more like a Nintendo rival to board games and the current crazes of Speak Out and Splat Face. In that respect you might see it as worth keeping. I did not. Again I couldn’t see it being used for any more than half an hour maybe twice a year. Another problem I found was that it’s really dependant on everyone watching and listening whilst the two folk play. Get eight people in a room with alcohol and make them not have their own conversations. You’ll struggle, and you’ll also be a friendless numpty. 

Back to Zelda then. Oh my, this is a wonderful experience so far. The scale of the world and the level of interaction available is incredible. Climb anything, go anywhere. Kill folk, cook stuff, ride horses, solve puzzles, glide through the air and just look in awe that the prettiness of it all. I absolutely love it. I love playing it on my TV and i equally loved playing it in handheld mode whilst my wife watched reality TV gubbins beside me. I’ll love taking it on a train and playing it on my lunch break in work too, but it’s too new and shiny for me to take it outside. My baby’s not ready for its first outdoors excursion yet. 

Next up for it… More games. I regret not buying Fast RMX but I’ll correct that this weekend. I might pick up SnipperClips to after the demo charmed me. It’s a two player puzzle game that requires co-operation to progress. Didn’t go that well with a hungover wife, but I’m hopeful it’s fun with less impatient types. And after those? Hard to say to be honest, the immediate future looks indie game heavy but that’s no bad thing (SteamWorld Dig 2 and Runner 3 look superb) then the rest of the year has Mario Kart, Mario Odyssey, Splatoon 2 and plenty of surprises. E3 in June should be particularly fun (I need Metroid)


So all in all… I’m enjoying it so far. It’s a nifty bit of tech, the slickest and most un-Nintendo like of Nintendo devices. It has one must have game to play and plenty more will come. Not a bad start at all and many seem to agree… Nintendo have reported today that its their best launch ever in USA and Europe. Keeping that momentum will be the interesting part, and hopefully the most fun for us game playing hobbyists. Exciting.